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Half life dedicated server
Half life dedicated server













Sv_logflush 0 //Flush the log file to disk on each write (slow). Sv_logfile 1 //Log server information in the log file. Sv_logecho 0 //Echo log information to the console. Sv_logbans 1 //Log server bans in the server logs. Sv_log_onefile 0 //Log server information to only one file. Sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) Lan or internet play, Server region cvars Sv_downloadurl “” //Location from which clients can download missing files Sv_contact “ ” //Contact email for server sysop Sv_consistency 1 //Whether the server enforces file consistency for critical files Sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.

half life dedicated server half life dedicated server

Sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks. Sv_alltalk 0 //Players can hear all other players, no team restrictions Sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server. Sv_allow_color_correction 0 //Allow or disallow clients to use color correction on this server. Mp_disable_autokick 1 //Prevents a userid from being auto-kicked Rcon_password “your recon password” //Set’s remote control password















Half life dedicated server